These are my "tweets" posted live from Willingham's presentation at the conference.
- Will use initials DW to indicate Willingham’s comments/ideas.
- DW: Title of pres: Why Students Don’t Like School.
- DW: Interest in topic sprung from daughter’s excitement over possible snow days.
- DW: Daughter basically liked school but would have chosen to not have it most days.
- DW: How to make classroom activities more appealing? What drives our choices.
- DW: Factors of choice: 1. Outcome of choice 2. Probability of outcome 3. Costs of choice 4. Personality.
- DW: Outcomes can be concrete, can be emotional. Probability of outcome influences effort.
- DW: Cost: is task easy? hard? Relationship of effort required to probability of outcome.
- DW: Personality factors: self-discipline, carefulness, thoroughness, organization,
- deliberate, need for achievement.
- DW: Appeal of choice=outcome x probability/input x personality (figuratively!).
- DW: Policy-makers only think in terms of personality: “Kids just need more ‘grit.’”
- DW: Teachers think in terms of interest. Better to think about probability—how can we make students successful.
- DW: When psychological pain of risk is higher than psychological gain, people do not want to participate.
- DW: Opportunity to gain more is not the sole factor in choices—e.g., 50% of winning $30 vs. risk of losing $20.
- DW: The potential loss is the weightier factor in choices, not the potential gain. What are student losses.
- DW: Student losses: failure and shame. Fear of loss influences effort.
- DW: Make sure students experience successes. Minimize the “loss”—e.g., failure is not a terrible thing.
- DW: It’s a tough sell, but unique to schools. Kids fail at video games, but see it as learning. Think of academic work differently.
- DW: Dweck’s work indicates beliefs about intelligence contribute to this different view of failure. (More info on student beliefs & learning.)
- DW: At every possibility, emphasize the malleability of intelligence—something you get not something you are.
- DW: “Time discounting”: time between choice & outcome influences power of influence— e.g., ice cream in store vs. ice cream in bowl.
- DW: Example, value of money given now considered more valuable than same amount promised to be given to you later.
- DW: If you want child to value the outcome, the outcome needs to be almost immediate. Promised future rewards have no appeal.
- DW: Most academic outcomes are distant—diplomas, grades, pizza party on Friday.
- DW: Evaluations of outcomes are relative. Framing outcomes example: Tom Sawyer painting fence.
- DW: Software engineers reframing: “It’s not a bug, it’s a feature.”
- DW: Teachers should frame for positive outcomes not negative outcomes. Emphasize reward not punishment.
- DW: Punishment gets compliance only as long as “punisher” is present. Rewards are longer lasting.
- DW: Rewards change behavior, often to the point of internalization—e.g., I’m a kid who turns in things on-time.
- DW: Example of framing: UVA honor system—most profs emphasize the penalty of dismissal rather than how students can live up to idea.
- DW: Reasonable goals for each “session” (e.g., exercise) promote success. Daily targets are better than full goal.
- DW: Example: not “writing my dissertation” but “writing 200 words today.
- DW: Small goals help because they seem achievable. “Good grade” goal—success unknown. “Do this today”—manageable outcome.
- DW: Another approach: fuse a task with a more desirable task—charities do this: attend a concert rather than give $ outright.
- DW: Example in edu: gaming in the classroom (e.g., Jeopardy in classroom).
- DW: Scheduling also helps—daily schedule for completing a term paper works better than just deadlines for final papers.
- DW: Emotional support > guilt. e.g., exercising with a friend (support) vs. working alone.
- DW: Group work where students are responsible to one another—hard to pull-off, but effective if achieved.
- DW: Personality elements: student’s self-image as a student. Students who feel they don’t belong in school are overwhelmed by image.
- DW: How does a student reach this conclusion, this hindering self-image. This is not self-esteem.
- DW: Students need to feel 1) I’m needed here, and 2) I can contribute. How do we encourage this.
- DW: Emphasize classroom as community, everyone has responsibilities, everyone participate in range of activities.
- DW: …everyone tastes success and failure. Curriculum needs to be broad (e.g., science gets only about 5-6% of 3rd grade time.)
- DW: Challenges for teachers: creating community, vulnerability (teacher’s willingness to fail, tendency to control).
No comments:
Post a Comment